Tuesday, July 22, 2014

Wrath of the Dragon God

As the second of three movies branded with the "Dungeons and Dragons" fantasy world, Wrath of the Dragon God had fairly high production values, but as with many projects it seems that design outstripped writing, dragging the whole project down toward B-movie status. One character that stood out was Ellie Chidzey's Lux. Ellie Chidzey has the physical features to be cast as the typical damsel in distress, but here she plays a berserker, dangerous to enemies and sometimes to friends. The plot concerns the reincarnation of an undead megalomaniac named Damodar and his attempt to awaken a sleeping dragon Falazure.

2004 was a watershed year. I had gotten smashed in a Sicilian Dragon against a younger and lower rated player, so I decided to give up playing the Dragon. In its place, I played the Modern Defense. Combined with my years of playing the King's Indian, I had some decent results with the Modern. My White opening had evolved from the English that I had started my adult chess career with toward the Botvinnik System with c4-d3-e4 pawn structures. My premise was that my my positional skills were stronger than my tactics and that I should play to my strengths, hence positional openings with stereotyped minor piece development and long-term plans usually involving predictable pawn structures and pawn breaks. I was rewarded with decent results. The highlight was the 2004 Western States Open where I won $1087, the first place Class A trophy, crossed into Expert, and got a comfortable 2000 ratings floor for the $1000+ prize. Premise validated, I became a positional player.

I had consistent results against Class A players, but the primarily positional strategy had its drawbacks. Class B players and below still lost to me, but my games were long, 60-move battles involving pawn breaks at f4 or g4. Experts seemed to always parry my positional threats and outplay me in the tactics whenever the positions opened up. I envied players who could continue to play sharp main-line openings like Dragons and Najdorfs and the sharp Slav variations. But I had my formula for success and had to stick with it. Between 2010 and 2013, I went 5W-0D-0L against Class A players for a 2333 performance rating, but I went 0W-4D-4L against Experts for a 1870 performance. Boredom and depression creeped into my game with periods of burn-out and hopelessness against stagnation and decline.

Some time in 2007, I discovered Bill Paschall's 2005 lecture on the 2...Nf6 Scandinavian. Although I lost the first two attempts, I eventually fell in love with it. So the partial answer is that I needed to play more tactical openings, but I didn't want to repeat my mistake with the Sicilian Dragon and get outbooked in sharp main lines. In 2009, I switched from 1.c4 to 1.e4, but I had to learn a whole bunch of new opening strategies with a memory I was learning to mistrust after my Dragon beatings. I tried to adopt Dana Mackenzie's Bryntse Gambit, but nobody played the fun variations. The last five years, I have felt naked playing 1.e4 because I knew very little about the Sicilian, French, Caro-Kann, Pirc, and even the 1...e5 defenses. I would just wing it with general opening principles and hope that I avoided the mines.

This year, the main difference seems to be training with Chess Position Trainer on sharper opening lines. I have developed sharp systems that I have trained to remember. This has given me confidence in the opening, and a return to a tactical mindset. I find that Experts and Masters make mistakes at a higher rate in these double-edged gambits and "luck" and fun have returned to my games against them. My Sicilian Dragon remains asleep, but my inner berserker has awakened.

Monday, July 21, 2014


There are three kinds of lies: lies, damned lies, and statistics.
- attributed to Mark Twain
Statistics are for losers.
- attributed to Vince Lombardi

As you can see by the graph above, I'm having a pretty good year of chess so far. But I'm not certain that I'm a stronger chess player than I was in the plateau between the years 2004 and 2013. Although I have been rated as high as 2062 before, this year was the first I crossed 2100. If I rated the 7-game match I'm in right now, my rating would further jump to 2124. Are these 60 points higher than my previous peak significant? There was a time when all kinds of information that I paid attention to needed P values to separate the signal from the noise. But I'm too lazy about math to look up the P-value as it applies to ELO ratings.

Here's the table of my results from 2004 through this year inclusive:


And here is just this year's results:


I'm happy to look at the data set and see that my performance against all ratings classes has improved by 50-250 points. What particularly stands out is that I'm playing much stronger against other Experts. I guess the proof of the pudding will be in the tasting. Since I haven't burnt out on chess, it's likely I'll continue to get data points this year, although, poor results are just the thing to get me to play less chess. When the future arrives, my rating will A) dip back down, confirming that this rating fluctuation is just noise OR B) remain higher, indicating improved chess strength. One further assumption would be that the whole ratings system hasn't undergone some kind of rapid inflation because of the USCF's new high-K policy.

Sunday, June 29, 2014


I think I have lost respect for pawn endings. Arrogance requires that you look down on something, so why not the pawn? But I had to eat humble pie when going over a few pawn endings recently. Two are from Chernev's Practical Chess Endings, mentioned earlier in my post Winter Melon. The third is from my own game where I probably prematurely agreed to a draw.

Practical Chess Endings #26
Grigoriev 1932

White to play and win

White has the distant rook pawn. Black has a bishop pawn. With White to move, Black can stay in the square of the pawn, so it's likely a king move is in order. The shouldering type of move to knock Black off the h1-a8 diagonal begins with 1.Kf5! Ke3 2.Ke5! If Black persists all the way to 2...Kd3 3.Kd5 Kc3 4.Kc5, Black can't approach the pawn with 4...Kb3, but 4...Kb2 5.a4 easily loses. Instead, Black tries to disrupt the path of White's king. 2...c6 3.a4! White's pawn escapes from being chased down by Black's king. In order to ensure his pawn is not captured with 3...c5 4.Kd5, Black has to move 3...Kd3 4.a5! c5 5.a6! c4 6.a7! c3 7.a8Q! c2. White must be careful because of the drawing chances afforded by the bishop pawn. If Black's king can get to a1/b1, it's a draw because Black either queens or gets stalemated by Qxc2. Luckily, the White king is close enough to play a part. 8.Qd5+! and depending on where Black moves, White needs to continue to use precise moves.

Variation 1A: 8...Kc3 9.Qd4+! Kb3 10.Qa1! I like how White's queen beats the Black king to the corner. After Qc1, White can patiently move up his king and capture the would-be Black queen.

Variation 1B: 8...Ke3 White must notice that on e3, the Black King is skewerable to a possible new Black Queen on c1. 9.Qg2! is the only move that wins. Other moves allow Kd2 and draw ensues. If Black queens with 9...c1Q, then 10.Qg5+! skewers. The only other move available to Black is 8...Kd3. Here, the same 9.Qg5! ensures Qc1 blockading the pawn if necessary.

Variation 1C: 8...Ke2 White must delay the pawn and get his king closer for mate. 9.Qa2! is another only winning move. 9...Kd1 10.Ke4 c1Q 11.Kd3! and Black is helpless.

Practical Chess Endings #26
Grigoriev 1931

White to play and win

White is actually behind in material. If Black were to move, he could distract White's king starting with 1...g5 just long enough for the Black king to at least reach f8 to pin White king on the h-file. One key idea is that in a queening race, White needs to queen at g8 with check in order to win. This explains the funny roundabout paths that the White king takes in forcing Black to sacrifice the g-pawn.1.h4! h5 2.Kf8! g6 3.Ke7! g5 4.hxg5! h4 5.g6! h3 6.g7! h2 7.g8Q+!

Tournament Game

White to move, Black to press for a win

Note that this board is flipped so that it's from Black's point of view. This last position is the second-to-last position of a game that I played just three weeks ago. White had the move and offered a draw. I, playing Black, said to my opponent that he should properly make a move and then offer his draw. With best play, the position is a draw, but there's more than meets the eye. Here are a few scenarios to show it.

In the actual game, White played 1.a5 and offered the draw. Black to play for a win should keep pawns on the board with 1...b5 Then White has to decide what to do with his move.

Variation 3A: 2.g4 fxg4 3.Kxg4 Kd5 4.Kf5 Kc4 5.Ke5 Kxb4 and White has no hope of stopping a pawn from queening.

Variation 3B: 2.Kg5 Ke5 3.Kg6 f4! 4.gxf4+ Kxf4 5.Kf6 Ke4 White captures Black's pawns and queens without difficulty.

Variation 3C: If White tries to wait it out, Black can force things. 1.Kf3 Kd5 (1.Ke3 Ke5 2.Kf3 Kd5 transposes; 2.Kd3 Kd5 just puts White further behind the race with either 3.Kc3 Ke4 or 3.Ke3 Kc4) 2.Kf4 Kc4 3.Kxf5 Kxb4 4.g4 Ka4 (4...Kxa5 loses because the b-pawn gets slowed down by a chasing White King acting as the Winter Melon.) 5.g5 b4 6.g6 b3 7.g7 b2 8.g8Q b1Q+ and Black can try to push for the win with one extra pawn. It's a tablebase draw, but Black risks little if he wants to pursue it.

The same variations tend to happen even if White leaves the queenside pawns alone. The Black King is closer to capturing the queenside pawns and can use a timely b5 to get them even closer.

Friday, June 27, 2014

TPS Report #18

Around November 2012, I set a 4-year goal of trying to ratchet my rating from 2018 at the time up to 2100 by November 2016. I had hoped to use a mantra of "Two steps forward, one step back." to allow myself to fail here and there on my way up. But six months later, in May 2013, discouraged all around, I gave up chess again.

But six months after that, I built up enough enthusiasm reserves to come back in November 2013 and try again. With some encouragement from a friend, I found ways in the past eight months to remain excited about chess. My new training regimen is weekly get-togethers with chess friends, Chess Tempo for tactics, and Chess Position Trainer for openings. I generally choose openings that are accessible by transposition, slightly obscure, open, and trappy.

In 2014, I have played 30 games of regular rated, tournament chess without getting burned out. My record is 17 wins, 7 draws, 6 losses. 2014 is only half over and I'm just two games shy of equalling the total number of tournament games I played in all of 2010-2013. Possibly helped by the USCF's new K-factor policy for players in the ratings range of 1900-2100, my rating has risen to an all-time high of 2099. If I were to rate my current 4-game match, my rating would rise to 2104, so I feel that I have already achieved my four-year goal in just 1.5 years. I have also won my third trophy and also earned my fifth and final norm for the USCF Candidate Master norm title. The last time I earned a norm or won a trophy was 10 years ago. And my tournament performance ratings have ranged from 2021 up to 2289.

After a bit of self-congratulation, I move to the next goal. The 2200 summit lies ahead. Before I get there, it would be nice to win an Expert section trophy. I'll give myself a generous four years from now to reach these two goals. Impatient frustration should be minimized with this long horizon.

Sunday, June 22, 2014

Winter Melon

When I'm not playing chess, sometimes I play Plants versus Zombies. One of my favorite weapons to plant is the Winter Melon which not only causes splash damage, but it also slows down the zombies over a 3x3 area.

Recently, I almost gave away my copy of Chernev's Practical Chess Openings. But after my last endgame debacle, I went looking for a reference on rook versus two connected pawns and found it in Chernev's book. Perusing the beginning pages, I ran across some pawn endings that were far from trivial. In each of these three endgame studies, it is helpful to remember that the attacking king can be used like the Winter Melon to slow down the enemy pawn.

Practical Chess Endings #23
Grigoriev 1928

White to play and win

It should be clear after a little calculation that a pure pawn race leads to a draw. Even though White's pawn can queen with check, Black's pawn first reaches b3 and gains a tempo because of the check on White's king. e.g. 1.g4? b5 2.g5 b4 3.g6 b3+ 4.Kd2 b2 5.g7 b1Q 6.g8Q+ 7.Qb3=. Because of this, White embarks on a short walk with his king to c4, forcing Black to mirror the same short walk to a4. When Black's pawn checks the White king during its advance, White moves the king back toward c2 via d3. This forces Black to move his king back to a2. White then queens with check and wins. In the drawing line above, Black moves his king zero times to White's one time. In the following winning line, White and Black each move their kings four times before White queens with check.1.Kc3! Ka3 2.Kc4! Ka4 3.g4! b5+ 4.Kd3! b4 5.g5! b3 6.g6! b2 7.Kc2! Ka3 8.g7! Ka2 9.g8Q+! Ka3 10.Qb3#

Practical Chess Endings #24
Duras 1905

White to play and win

I have previously generalized that it is dangerous to step on a square that allows the opponent to queen with check, but in this study, that's the only move that wins. If 1.Kc4?, then Black steps in front of his own pawn 1...Kg6 or 1...Kg5 and can draw by hightailing it to b8, preventing White from queening. The key idea is to invest time moving the White king from c5 to f2. This forces Black to move his king to h2 where it will be checked by the new White queen. 1.Kc5! g5 2.b4! g4 3.Kd4! g3 4.Ke3! Kg5 {slowed} 5.b5! Kg4 {slowed} 6.b6! g2 7.Kf2! Kh3 {slowed} 8.b7! Kh2 {forced onto a queen-with-check square} 9.b8Q+ Kh3 10.Qg3#

Practical Chess Endings #25
Mandler 1938

White to play and win

Notice that White has a bishop pawn this time instead of a knight pawn in the two other studies. Again, one idea I have in endgames is that you should try to gobble your opponent's pawns as fast as you can. Here 1.Kxb7? only draws because Black can run down White's pawn beginning with 1...Kb3! 2.f4 (2.Kc6 Kc4! 3.f4 Kd4!=) 2...Kc4! 3.f5 Kd5!=. Of course, a pure pawn race only draws. 1.f4? b5 2.f5 b4 3.f6 b3 4.f7 b2 5.f8Q b1Q=. Instead, White wins by doing triple duty with his king: 1.blocking the Black king from chasing White's pawn along the a2-f7 diagonal, 2.slowing down Black's pawn advance later moves, and 3.helping to threaten mate after the pawns queen. 1.Kd6! Ka3 {slowed} (1...b5 2.Kc5 Kb3 3.Kxb5 Kc3 4.Kc5 {and White will preserve his pawn for the win.}) 2.Kc5! Ka4 {slowed} 3.f4! b5 4.f5 b4 5.Kc4 b3 6.Kc3! Ka3 {forced onto a queen-with-check square} 7.f6 b2 8.f7 b1Q 9.f8Q+ Ka4 10.Qa8+! Kb5 11.Qb8+ Kc5 12.Qxb1.

Friday, June 20, 2014

Four Chess Movie Reviews

I've been watching the chess selection on Netflix. Unfortunately the selection is rather narrow and the quality quite variable. I already reviewed Queen to Play, which I really liked. Here's a brief run-down of four other chess movies I have seen recently.

Brooklyn Castle is a documentary following Brooklyn's Intermediate School 318 (I.S.318) chess team as it competes through the 2009 and 2010 chess tournament circuit and struggles with school budget cuts. I had caught glimpses of the players through coach Elizabeth Vicary's blog, but having a coherent narrative was quite compelling. I give it four stars out of five for compelling documentary subject matter and high production value.

Game Over: Kasparov and the Machine is a documentary about the 1997 rematch between Garry Kasparov and IBM's Deeper Blue in which the machine beats the human. It was nice to see a large collection of interviews from numerous prominent figures on all sides: Kasparov's team, IBM's team, and the chess commentariat. I felt that the documentary owed a lot to the controversy surrounding the match on whether Kasparov was out of line to accuse IBM of cheating and whether IBM was out of line in its de facto use of psychological warfare on Kasparov in a "friendly" match. The 1996 match probably only generated one hundredth as much press. I think the movie relied too heavily on splicing in footage of "The Turk" and it seemed that they lingered too many times on Kasparov's pained facial expressions. I give it three stars out of five for compelling documentary subject matter and medium production value.

Pawn's Move is a fictional story of a young man who apparently inherits a fortune in his mentor's pawn shop and decides to run away from a gold-digging girlfriend to a small town refuge. He finds new friends, but eventually problems catch up to him and his new friends. The movie has a strong religious theme which seems to dovetail with chess in that it preaches personal responsibility for one's decisions on and off the board. I give it two stars out of five for a mediocre story in a mediocre production.

Checkmate is a fictional story of a young man who is offered a chance to get to law school if he wins a chess tournament. This movie is the tail-ender of the group in ranking. The production seems to be the stuff of film school with bad sets, bad writing, and bad acting. The opening premise is ridiculous and the ending is equally pedestrian, only of interest in that the contestants replay the moves of Morphy's Opera Game. I give it zero stars out of five for a lame story and poor production value.

Sunday, June 15, 2014

Queen and Bishop

Here is a trio of queen and bishop combinations that I have encountered recently. The first is from a 2013 master game. The next four are from games I have played within the last 45 days.

White to move

White missed the crushing continuation 33.Rxh7+ Kxh7 34.Bd3+. If 34...Kg8, then 35.Bc4 pins queen to king. If 34...Kg7, then 35.h6+! and now if 35...Kxh6 36.Qf6+ Kh5 37.Be2+ Qf3 38.Bxf3#. If 34...Kh8 35.Qf6+ Kg8 36.Qg7#. If 34...Kg8 35.Qf6, Black has to sac his queen for the h-pawn to stop Qg7#. The game continued 33.Qf6+ Kg8 34.Bf3?. White again missed that 34.Rxh7 was crushing 34...Kxh7 35.Qg6+ Kh8 36.Bd3 and Black has to play 36...Qxd3 37.Qxd3 to stave off mate. The game fizzled to a draw.

White to move

I saw the continuation 35.Qd6! but thought that 35...Rhd8 36.Bxd8 Rxd8 was still too much material for my opponent. I didn't realize that I had a better move that collapses Black's house of cards. 35.Qd6! Rhd8? 36.Bc3! Either the knight or the bishop goes with check. Black's best continuation is 35.Qd6! Rhg8! where White has to content himself with 36.d8=Q Raxd8 37.Bxd8 Rxg2+ 38.Kf1 Rg6 36.Ke2! when both kings are on the run.

Black to move

I chose a winning line of 29...Qh6+ 30.Kg1 Bd6 31.Rf2? (31.g5! Qxg5 32.Nf3 makes it difficult for Black to cash in because 32...Qg6! is the only move that maintains a win) 31...Bg3 32.e4 Bxf2+ 33.Kxf2 Qf4+ 34.Kg1, but the computer likes 29...Bg5 better by 1.5 pawns because it avoids the 31.g5 line and removes Black's e-pawn: 30.Rf2 Qh6+ 31.Kg1 Bxe3 32.Nf1. After the game's 34.Kg1, I was able to calculate thirteen plies toward a mate and know that White was probably losing another minor piece. 34...Rc8 35.Qf3 Qxd2 36.Qxf7+ Kh8 37.Qxb7 Rc1+ 38.Kh2 Qf4+ 39.g3 Qf2+ 40.Kh3 Rh1#

White to move

20.Nxf7 prompted immediate resignation.

White to move

14.Qe4! also prompted immediate resignation. Coincidentally, in these last two games, both of my opponents had just played b6.